Whale

Whale
This immense whale moves slowly through the water with a grace that seems incongruous, given its immense size.

Whale (CR 10)
Gargantuan animal
Init +2; Senses blindsight 120 ft., low-light vision; Notice 33
Defense
AC 22, flat-footed 22
(–2 Dex, +18 natural, –4 size)
HP 157 (15d8+90)
Fort +17, Ref +7, Will +7
Offense
Speed swim 40 ft.
Melee tail slap +21 (4d6+21) or bite +21 (4d6+21)
Space 20 ft.; Reach 20 ft.
Special Attacks capsize
Statistics
Str 38, Dex 6, Con 23, Int 2, Wis 11, Cha 5
Base Atk* +11; **CMB +29; CMD 37 (can't be tripped)
Feats Diehard, Endurance, Great Fortitude, Improved Bull Rush, Improved Initiative, Iron Will, Power Attack, Skill Focus (Perception)
Skills Athletics +32 (+40 swim), Perception +22; Racial Modifiers +4 Perception
SQ hold breath
Ecology
Environment marine
Organization solitary, pair, or pod (3–16)
Treasure none

Whales are frequently hunted for their meat and the valuable oil in their blubber. Baleen whales have no teeth and attack with a tail slap; toothed whales like sperm whales instead attack with a bite.


Knowledge (Nature)
DC 20: Whales are the largest animals in the ecosystem, including toothed and baleen whales, which attack with a bite or a tail slap, respectively.
DC 25: An angered whale of sufficient size can capsize a ship by ramming it; only skilled captains can maneuver their ship to survive this attack.
DC 30: Whales are hunted for their meat and the valuable oil in their blubber. The titanic bones of these creatures are also desired by necromancers.
DC 35: If one can communicate with these intelligent animals, much knowledge of the ocean’s depths can be obtained.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.