Warded Against Witchery

Warded against Witchery (Campaign):1 Sometime in your youth, you encountered a location, object, or being steeped in the power of evil witchcraft. Whether you were the victim of this force, were a conduit for it, or merely witnessed its effects, the event changed your life. You have tried to put the strange incident behind you and forget it, but nebulous premonitions of danger and eerie feelings of deja vu have dogged your steps ever since. For some inexplicable reason, you feel drawn to the lands of the North, though you fear another encounter with the evil witchcraft that touched you once before. Whether through your purity, the blessing of goodly spirits, an innate determination, or an intuitive and inexplicable familiarity with the ways of black magic, you have acquired a resilience against the power of the dark arts. You gain a +1 bonus on saving throws against the spells, spell-like abilities, and supernatural abilities of spellcasters, and a +1 bonus on Spellcraft checks to identify spells cast by spellcasters.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.