Wall Of Muck

Wall of Muck
Conjuration [boggard]
Level 2 (exotic)
Casting Time 1 standard action or 1 round
Components V, S, M (handful of muck)
Range close (10 ft./level)
Effect wall of mud and weeds whose area is up to one 5 ft. square/level
Duration 1 minute/level or 1 round/level

This spell is easily cast in a swamp, beach, muddy area, or still water, but takes a full round in any other terrain. If conjured in running water or a hot, dry environment it lasts only 1 round per level. A wall of muck is one-foot-thick per 5 caster levels, and composed of up to one 5-foot square per level. The wall cannot be conjured so that it occupies the same space as a creature or another object. The wall can be in a straight or curved line, a square or a rectangle, but cannot be more than 15 feet high. It cannot be used to bridge a chasm or as a ramp. Each 5-foot square has hardness 2 and 10 hp but takes half damage from piercing weapons. A section of wall whose hit points drop to 0 is breached. If a creature tries to break through the wall with a single attack, the DC for the Sap check is 20 + 2 per foot of thickness.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.