Vampiric Touch

Vampiric Touch
Necromancy
Level 3 (exotic)
Casting Time 1 standard action
Components V, S
Range touch
Target living creature touched
Duration instantaneous/1 hour; see text
Saving Throw none
Spell Resistance yes

You must succeed on a caster check. Your touch deals 1d6 points of damage per two caster levels (maximum 10d6). You gain temporary hit points equal to the damage you deal. You can’t gain more than the subject’s current hit points + the subject’s Constitution score. The temporary hit points disappear 1 hour later.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.