Toad, Giant

Toad, Giant
Stubby warts dot the skin of this horse-sized brown toad. Its throat bulges and ripples as though about to croak.

Giant Toad (CR 2)
Large animal
Init +1; Senses low-light vision, scent; Notice 18
AC 14, flat-footed 13
(+1 Dex, +4 natural, –1 size)
HP 22 (3d8+9)
Fort +6, Ref +6, Will +0
Defensive Abilities poison skin
Speed 30 ft., swim 15 ft.
Melee bite +5 (1d6+6 plus grab)
Space 10 ft.; Reach 10 ft.
Special Attacks swallow whole (1d4 bludgeoning, AC 12, 2 hp)
Str 19, Dex 13, Con 16, Int 1, Wis 8, Cha 6
Base Atk +2; CMB +7 (+11 grapple); CMD 18 (22 vs. trip)
Feats Lightning Reflexes, Skill Focus (Perception)
Skills Athletics +4 (+12 jump, swim), Perception +8, Stealth +3; Racial Modifiers +8 Athletics to jump
Environment forest, jungle, marsh, plains
Organization solitary, pair, or knot (3–12)
Treasure none
Special Abilities
Poison Skin (Ex, Con) A creature that strikes a giant toad with an unarmed strike or natural weapon exposes itself to the toad’s poisonous skin.
Skin—contact; track Wisdom; save Fort DC 14; frequency 1/round for 4 rounds; effect Healthy—Weakened—Impaired—Confused; cure 1 save.

Most giant toads live in dryer areas after maturing, returning to the water only to mate and give birth.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.