Tiger

Tiger (CR 4)
Large animal
Init 16; Senses low-light vision, scent; Notice 20
Defense
AC 14, flat-footed 12
(+2 Dex, +3 natural, –1 size)
HP 45 (6d8+18)
Fort +8, Ref +7, Will +3
Offense
Speed 40 ft.
Melee 2 claws +10 (1d8+6 plus grab), bite +9 (2d6+6 plus grab)
Space 10 ft.; Reach 5 ft.
Special Attacks pounce, rake (2 claws +10, 1d8+6)
Statistics
Str 23, Dex 15, Con 17, Int 2, Wis 12, Cha 6
Base Atk +4; CMB +11 (+15 grapple); CMD 23 (27 vs. trip)
Feats Improved Initiative, Skill Focus (Perception), Weapon Focus (claw)
Skills Athletics +6 (+10 jump), Perception +10, Stealth +7
Ecology
Environment forest, plains
Organization solitary or pair
Treasure none

Tigers stand more than 3 feet tall at the shoulder and are about 9 feet long. They weigh from 400 to 600 pounds.

Tigers are usually the top animal predators in their territories, and have been known to kill bears, crocodiles, giant snakes, wolves, and even other great cats. Even humanoids are far from safe, especially in cases where a tiger has developed a taste for humanoid flesh. Tigers prefer terrain with plenty of cover and proximity to water as their hunting grounds.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.