Summon Monster I

Summon Monster I
Conjuration [air, earth, fire, metal, summon, water, wood]
Level 1 (simple)
Casting Time 1 round
Components V, S, F (a tiny bag and a small candle)
Range close (10 ft./2 levels)
Effect one summoned creature
Duration 1 round/level (D)
Saving Throw none
Spell Resistance no

This spell summons one animal or vermin of CR ½ or less from the Realms Beyond. It appears where you designate and acts immediately, on your turn. It attacks your opponents to the best of its ability. If you can communicate with the creature, you can direct it not to attack, to attack particular enemies, or to perform other actions. You choose which kind of creature to summon, and you can choose a different one each time you cast the spell.

A summoned monster cannot summon or otherwise conjure another creature, nor can it use any teleportation or planar travel abilities. Creatures cannot be summoned into an environment that cannot support them. Creatures summoned using this spell cannot use spells or spell-like abilities that duplicate spells with expensive material components.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.