Spell Like Abilities

Spell-Like Abilities (Sp; Cha) Spell-like abilities are magical and work just like spells in all ways except they lack components.

A spell-like ability usually has a limit on how often it can be used. A constant spell-like ability or one that can be used at will has no use limit; unless otherwise stated, a creature can only use a constant spell-like ability on itself. Reactivating a constant spell-like ability is a swift action. Using all other spell-like abilities is a standard action and doing so provokes attacks of opportunity.

A creature’s caster level is based on their Hit Dice. The saving throw (if any) against a spell-like ability is 10 + the level of the spell the ability resembles or duplicates + the creature’s Charisma modifier.

Format: At will—burning hands (R-DC XX); Location: Spell-Like Abilities.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.