Sirocco

Sirocco
Evocation [air, fire]
Level 6 (exotic)
Casting Time 1 standard action
Components V, S, M (handful of fine sand)
Range medium (50 ft./level)
Area cylinder (20-ft. radius, 60 ft. high)
Duration 1 round/level (D)
Saving Throw Fortitude partial, see text
Spell Resistance yes

A blast of furnace-hot wind blasts downward, inflicting 4d6 fire damage +1 point per caster level to all creatures in the area and knocking them prone. A successful Fortitude save halves the fire damage and negates being knocked prone. Flying creatures forced into the ground by the powerful downdraft. Any creature that takes damage from a sirocco becomes fatigued (or exhausted, if already fatigued, such as from a previous round of exposure to a sirocco spell). Creatures with the water subtype take a –4 penalty on all saving throws against this spell and take double normal damage.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.