Shocking Grasp

Shocking Grasp
Evocation [air, electricity]
Level 1 (complex)
Casting Time 1 standard action
Components V, S
Range touch
Target creature or object touched
Duration instantaneous
Saving Throw none
Spell Resistance yes

Your successful caster check deals 1d6 points of electricity damage per caster level (maximum 5d6). When delivering the jolt, you gain a +3 bonus on caster checks if the opponent is wearing metal armor (or is carrying a metal weapon or is made of metal).

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.