Shae

Shae (CR 4)1
Medium outsider
Init 16; Senses darkvision; Notice 18
Defense
AC 16, flat-footed 10
(+6 Dex)
HP 38 (4d10+16)
Fort +5, Ref +10, Will +7
Defensive Abilities amorphous, blur; Immune cold
Offense
Speed 30 ft.
Melee mwk falchion +8 (2d4+4/18–20 plus 1d6 cold) or touch +7 (1d6 cold)
Special Attacks chill (1d6 cold)
Spell-Like Abilities (CL 4th; caster check +7)
Constant—blur
At will—lesser shadow evocation (Wd-DC 16)
Statistics
Str 16, Dex 22, Con 18, Int 21, Wis 13, Cha 17
Base Atk +4; CMB +7; CMD 23
Feats Combat Expertise, Iron Will
Skills Acrobatics +13, Deception +10, Diplomacy +10, Intimidate +10, Knowledge (arcana) +12, Knowledge (planes) +12, Perception +8, Scrutiny +12, Sense Motive +8, Stealth +13, Use Magic Device +10
Languages Aklo, Common, Shae
SQ camouflage
Ecology
Environment Realms Between (Shadow Plane)
Organization solitary, pair, or ascendance (3–12)
Treasure Value 775 gp plus mwk falchion
Special Abilities
Lesser Shadow Evocation (Sp) This spell-like ability functions identically to the spell shadow evocation, but it can only create quasi-real versions of simple or complex spells of 2nd level or lower. This spell-like ability is the equivalent of a 3rd-level spell.

The mysterious people known as the shaes are natives of the Shadow Plane. In their own language, their name means "unbound" or "unfettered." According to shae history, they were once humanoids who through tireless study and self-perfection managed to transcend the bonds of a definite form. Though they still bear roughly humanoid shapes, shaes' outlines are perpetually wispy and impossible for any non-shaes to focus directly on.

Though shaes may engage in all the same pursuits and professions as other humanoids, their overwhelming racial pride often leads them to see all other humanoids—especially humans—as lesser beings. Ironically, this casual disdain sometimes leads individual shaes to gather harems of worshipful human consorts, and it is from these unions that fetchlings often issue. Humans involved in such relationships often hope to learn the secret of the shaes' power over shadows, and claim that only in sacred union with the creatures can one glimpse their true features.

Shaes are roughly 6 feet tall and weigh 100 pounds. They often wear masks and form-fitting clothing when around other creatures in order to give the lesser beings something to focus on (such garments do not impede their blur ability).

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.