Seal Lord

Seal Lord
Seal lords are compact and fat, with short powerful arms and legs. They have flat noses and small, dark eyes.
Animal Shapes: Small seal; Medium sea lion, Large walrus.
Senses: Low-light vision.
Natural Attacks: Tiny bite (1d3); Small bite (1d4); Medium bite (1d6); Large bite (1d8); Huge bite (2d6).
Skill Bonuses: +4 Acrobatics in water, +4 Perception in water.
Animal Special Attacks: Trip (bite) When you hit with a bite attack, you can attempt to trip your opponent as a free action without provoking an attack of opportunity. If the attempt fails, you are not tripped in return. You gain a +4 bonus on CMB and CMD with trip.
Animal Speed: Swim 50 ft. You can hold your breath for a number of minutes equal to 6 times your Constitution score before you risks drowning.
Animal Special Qualities: Shake (Ex) On a successful critical with your bite attack, you may violently shake a target that is one size category smaller than yourself as a free action. This shake dazes the target for 1 round.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.