Saving Grace

Saving Grace
Conjuration [healing]
Level 4 (complex)
Casting Time 1 standard action
Components V, S
Range touch
Target one living creature
Duration 1 round/level
Saving Throw Will negates (harmless)
Spell Resistance yes (harmless)

Once while under the effects of this ward, if the target creature falls to 0 hp or below, but does not die immediately, they will gain a number of temporary hp equal to half their normal total. These hp will fade at a rate of 1 hp per round.

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