Sandling (CR 2)
Large outsider (earth, elemental)
Init 11; Senses darkvision, tremorsense 60 ft.; Notice 20
AC 17, flat-footed 16
(+1 Dex, +7 natural, -1 size)
HP 26 (4d10+4)
Fort +5, Ref +2, Will +4
DR 5/—; Immune acid, elemental traits
Vulnerable water
Speed 30 ft., burrow 20 ft.
Melee bite +6 (1d8+4)
Space 10 ft.; Reach 5 ft
Str 17, Dex 13, Con 13, Int 4, Wis 11, Cha 11
Base Atk +4; CMB +8; CMD 19 (can’t be tripped)
Feats Power Attack, Skill Focus (Perception)
Skills Athletics +10, Perception +10, Survival +7
Environment Realms Within (Lithanos)
Organization solitary
Treasure none
Special Abilities
Vulnerability to Water (Ex) For every 2 gallons of water that hit a sandling or when targeted with effects with the water descriptor, it is slowed (as described by the slow spell) for 1 round.

Sandlings are creatures from Lithanos. A sandling in its natural form resembles a mound of sand that covers a 10-foot area. They are most often summoned to the Material Plane by clerics and wizards, though on occasion a sandling slips through a vortex connecting the Elemental Plane of Earth to the Material Plane. Sandlings live on a diet of minerals only and cannot digest plants, herbs, meat, or other substances. Opponents killed by a sandling are left for scavengers.

Sandlings have no real society and are highly solitary in nature. Though they harbor no ill-will towards others of their kind, it is very rare to find more than one sandling operating near another. Reproduction methods among sandlings is unknown to sages but it is believed they create others of their kind by division (that is, an adult sandling splits into two or more smaller creatures).

A sandling lies in wait in its natural form until it detects an interloper in its territory. It then assumes its serpentine form and attacks with an abrasive bite.

A typical sandling is 10 feet long but can grow to a length of 20 to 25 feet.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.