Rohkar Cindren

Rohkar Cindren (CR 2)
Male skandari cleric of Shade 3
Medium humanoid (human)
Init +2; Notice 12
AC 16, flat-footed 14
(+3 armor, +2 Dex, +1 natural)
HP 20 (3d8+3)
Fort +2, Ref +3, Will +5
Speed 30 ft.
Melee mwk short sword +5 (1d6+1/19-20) or dagger +4 (1d4+1/19-20)
Ranged light crossbow +4 (1d8/x3)
Special Attacks channel negative energy (5/day; 2d6; W-DC 13), hatred (giants, orcs, goblins)
Spell-Like Abilities (CL 3rd; caster check +9)
5/day—copy cat, bleeding touch (1d6 bleed; 1 round)
Spells Prepared (CL 3; caster check +9); Shielded Caster
2nd—death knell (W-DC 14), hold person (W-DC 14), ironskin
1st—cause fear (W-DC 13), chill touch] (F-DC 13), magic weapon, murderous command (W-DC 13)
0th (at will)—bleed (W-DC 12), detect magic, detect poison, touch of fatigue (F-DC 12)
Domains Death, Trickery
Str 13, Dex 14, Con 8, Int 10, Wis 15, Cha 14
Base Atk +2
Feats Combat Casting, Shielded Caster, Toughness, Weapon Finesse
Skills Deception +8, Disable Device +8, Intimidate +8, Knowledge (religion) +8
Languages Common
SQ faith and duty, part of the wall
Combat Gear scroll of animate dead (10 HD), greenblood oil (1), oil of taggit (2); Other Gear mwk studded leather, dagger, light crossbow with 10 bolts, mwk short sword, cloak of the yeti, mwk thieves’ tools, ring of keys, stolen spellbook (contains alarm, chill touch, expeditious retreat, feather fall, identify, locate object, and ray of enfeeblement), wooden unholy symbol of Shade, 15 gp

Spellbook (Contracts and Exploits)
2nd—death knell, hold person, invisibility, ironskin
1st—cause fear, chill touch, deathwatch, disguise self, entropic shield, porphyrite passage, ray of enfeeblement, magic weapon, murderous command, rally, repair undead
0th—alleviate, bleed, create water, daze, detect disease, detect magic, detect poison, flare, ghost sound,guidance, know direction, lullaby, mage hand, mending, message, open, prestidigitation, purify food and drink, read magic, resistance, sift, summon instrument, touch of fatigue
Tags simple, negative-energy, Death Domain, Trickery Domain

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.