Resist Energy

Resist Energy
Abjuration [acid, cold, electricity, fire, radiant, sonic]
Level 2 (simple)
Casting Time 1 standard action
Components V, S, F (a quartz crystal)
Range touch
Target creature touched
Duration 10 min./level
Saving Throw Fortitude negates (harmless)
Spell Resistance yes (harmless)

This abjuration grants a creature limited protection from damage of whichever one of six energy types you select. The subject gains resist energy 10 against the energy type chosen, meaning that each time the creature is subjected to such damage, that damage is reduced by 10 points before being applied to the creature’s hit points. The value of the energy resistance granted increases to 20 points at 7th level and to a maximum of 30 points at 11th level. The spell protects the recipient’s equipment as well.

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