Ray Of Enfeeblement

Ray of Enfeeblement
Necromancy
Level 1 (complex)
Casting Time 1 standard action
Components V, S
Range close (10 ft./level)
Effect ray
Duration 1 round/level
Saving Throw Fortitude half
Spell Resistance yes

A coruscating ray springs from your hand. You must succeed on a caster check to strike a target. The subject takes a penalty to Strength equal to 1d6+1 per two caster levels (maximum 1d6+5). A successful Fortitude save reduces this penalty by half. This penalty does not stack with itself. Apply the highest penalty instead.

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