Necromancy [animal, poison]
Level 4 (complex)
Casting Time 1 standard action
Components V, S, F
Range touch
Target living creature touched
Duration instantaneous; see text
Saving Throw Fortitude negates; see text
Spell Resistance yes

Calling upon the venomous powers of natural predators, you infect the subject with a horrible poison by making a successful melee touch attack. This poison deals 1d3 Constitution damage per round for 6 rounds. Poisoned creatures can make a Fortitude save each round to negate the damage and end the affliction.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.