Panther (CR 2)

Panther
With each graceful step, this panther’s steely muscles ripple beneath its ebony fur.

Panther (CR 2)
Medium animal
Init +4; Senses low-light vision, scent; Notice 17
Defense
AC 15, flat-footed 11
(+4 Dex, +1 natural)
HP 19 (3d8+6)
Fort +5, Ref +7, Will +2
Offense
Speed 30 ft., climb 20 ft.
Melee bite +6 (1d6+3 plus grab), 2 claws +6 (1d3+3)
Special Attacks pounce, rake (2 claws +6, 1d3+3)
Statistics
Str 16, Dex 19, Con 15, Int 2, Wis 13, Cha 6
Base Atk +2; CMB +5 (+9 grapple); CMD 19 (23 vs. trip)
Feats Skill Focus (Stealth), Weapon Finesse
Skills Athletics +3 (+11 climb), Perception +7, Stealth +13
Ecology
Environment forest, jungle, plains
Organization solitary or pair
Treasure none

Panthers are 4 feet long and weigh 120 pounds. The statistics presented here can describe any feline of similar size, such as jaguars, panthers, and mountain lions—what differentiates these big cats from the similarly sized cheetah is primarily their habitats—panthers and their kin prefer to hunt at night and ambush their prey from above, pouncing down from trees or high rocks.

Panthers eat almost any animal they can run down and catch, preferring Small prey but capable of downing Large herbivores or surviving on rodents, birds, and insects. Healthy panthers are generally not aggressive toward humanoids, and if they aren’t hungry and don’t feel threatened, it is possible to approach closely without a hostile reaction. Yet a panther that settles in an area bordered by humanoid civilization can easily and swiftly become a dangerous predator.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.