Ostrich

Ostrich (CR 1)
Medium animal
Init 12; Senses low-light vision; Notice 19
Defense
AC 13, flat-footed 11
(+2 Dex, +1 natural)
HP 13 (2d8+4)
Fort +5, Ref +5, Will +1
Offense
Speed 60 ft.
Melee claw +4 (1d6+4)
Statistics
Str 17, Dex 14, Con 14, Int 2, Wis 13, Cha 11
Base Atk +1; CMB +4; CMD 16
Feats EnduranceB, RunB, Skill Focus (Perception)
Skills Athletics +8 (+20 jump), Perception +9
SQ crouch
Ecology
Environment desert, plains
Organization solitary, pair, pride (5–10), or flock (11–50)
Treasure none
Special Abilities
Crouch (Ex) An ostrich can hide in plain sight as a bush or shrub by crouching down and concealing its head and legs. It makes a Stealth check as normal, but anyone who observes it from within 30 feet automatically sees through the ruse.

Adult female ostriches average 6 feet tall and weigh about 220 pounds, with males averaging 7 to 9 feet and 250 pounds. Although they are likely to flee from predators when they can, ostriches are more than willing to stand and fight when trapped or defending their chicks; they’re known to kick even lions to death in defense of their young.

A trained ostrich has a market price of 80 gp, whereas an egg is worth 25 gp. Because it’s bipedal, an ostrich requires an exotic saddle.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.