Oread

Oread (Earthfolk)
Oread elemental-kin are descended from beings that have their origin on the Elemental Plane of Earth and mated with humanoids in the past. On Porphyra, they were the staid servants of Enor Ashlord, and Drothos Lavacaller. Many were drawn to the endless seas of sand in the southland deserts or made lonely pilgrimages to the erstwhile mountains of the southern coast, which are no more. Their Terran ancestors were shaitan genies, with a few honored offspring of the renowned Enor Ashlord himself. A strange, purple-skinned variety of oreads are related in some way to the bizarre marunites, crystalline humanoids who left the Plane of Earth and now roam the Underdeep. In the days of the Zendik Order, oreads served their lords in various capacities, often as military chaplains to conscript forces, or as leaders of detachments to likely terrains, like the rocky desert, where they preferred to live. The fanatical Children of the Dirt in Enor’s domain struck chills into the hearts of dissenters, as they were known for their implacable opposition to any who did not agree with Enor specifically, and the Zendik Order in general. During the War, oreads in military service served much as they did before, in staid and stubborn fashion. Special units were made up of oread sappers to attack Deist strongholds or counter the Deist forces efforts in that area. As such, oreads have inherited a dim view of dwarves, as those that changed sides in the early days worked as miners and sappers in the name of the New Gods. Oreads today isolate themselves from society in general, living in high mountains or lonely caverns, reluctant to reintegrate into a society rushing about to realign itself to a religion they disdain.

Oreads bear many physical indicators of their heritage, typically a stony, sandy texture to their skin of grey or brown, with eyes that resemble gemstones. Their hair is often of a fibrous, crystalline texture, like asbestos or spun crystal. Variations include marunite-descendants, with a much more crystalline, alien appearance, and the Children of the Dirt, with a black, earthy appearance.

Adventurers: Oreads adventure out of grim duty, real or perceived, or for the pursuit of gems and jewels, for which they have a strong attraction. Some few still hold to fanatical views about restoring the Zendik Order or destroying the Deists, but these are fewer than other elemental-kin races, as the stone endures, and seeks not to fall. They make formidable warrior-priests.


Racial Characteristics
Oread player characters are defined by class levels- they do not possess racial hit dice. As an oread, you possess the following racial characteristics.

  • +2 Strength, +2 Wisdom, -2 Charisma: You have the strength of stone, and are patient to a fault; you also stare at the ground a lot when people speak to you.
  • Elemental-kin: You are an outsider with the native subtype.
  • Medium: You are a Medium creature and have no bonuses or penalties based on size.
  • Base Speed: You have a base speed of 30 ft.
  • Darkvision: You can see in areas of low-light and darkness without penalty.
  • Elemental Resistance: You gain resist acid 5.
  • Hatred of Angels (Ex): You gain +1 racial bonus to attack rolls against non-elemental outsiders.
  • Memories of War (Ex): You can choose one of dwarf, orc, or human subtypes. You gain a +4 dodge bonus against the chosen subtype.
  • Spell-Like Ability (Sp): You can use stone fist 1/day as a spell-like ability (caster level equals your hit dice).
  • Stone in the Blood (Su): You gain fast healing 2 for 1 round anytime you take acid damage. An oread can heal up to 2 points per level per day with this ability, after which it ceases to function.
  • Stone Magic (Sp): If you have a spell list, you have access to all spells with the earth descriptor and cast them at +1 caster level.
  • Languages: You begin play speaking Old Porphyran and Terran. If you have a high Intelligence score you can choose from the following: Aquan, Arboreal, Auran, Common, Ignan, and Koinkin.
OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.