NewGod Domain

Faith: Eshsalqua, Ferrakus, Mal
Code of Conduct: You must successfully Intimidate or demoralize one target every day.
Granted Powers: Your acceptance of the NewGods fills your with confidence as you take dominion over the lands once held by the Elemental Lords.

  • Touch of Confidence (Sp): You can touch a willing creature as a standard action, infusing it with the power of divine confidence and allowing it to treat all attack rolls, skill checks, ability checks, and saving throws for 1 round as if the natural d20 roll resulted in an 11. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
  • Aura of Dominance (Su): At 8th level, you can emit a 30-foot aura of dominance as a standard action. Enemies in this aura take a –2 penalty to AC and on attacks and saves as long as they remain inside the aura. You can use this ability for a number of rounds per day equal to your cleric level. These rounds do not need to be consecutive.

Domain Spells: 1st—delusional pride, 2nd—bestow insight, 3rd—air of authority, 4th—dominate person, 5th—pessimism, 6th—foster hatred, 7th—resonating word, 8th—greater possession, 9th—dominate monster

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.