Moon Dog

Moon Dog (CR 9)1
Medium outsider
Init 12; Senses darkvision, detect magic, keen senses, scent, see invisible; Notice 36
AC 23, flat-footed 20; SR 19
(+2 Dex, +1 dodge, +10 natural)
HP 114 (12d10+48)
Fort +8, Ref +10, Will +13
DR 10/blood crystal; Immune fear
Speed 50 ft., or 30 ft. (while on two legs)
Melee bite +17 (1d6+6 plus trip)
Special Attacks bay (W-DC 19), lunar light, sneak attack +6d6
Spell-Like Abilities (CL 12th; caster check +19)
Constant—detect magic, see invisible
At will—dancing lights
3/day—alter self, mirror image
1/day—darkness, dispel magic, greater invisibility, greater shadow conjuration (Wd-DC 20), nondetection, obscuring mist
Str 18, Dex 15, Con 19, Int 15, Wis 16, Cha 16
Base Atk +12; CMB +16; CMD 29 (33 vs. trip)
Feats Combat Casting, Dodge, Iron Will, Skill Focus (Sense Motive), Spring Attack, Weapon Focus (bite)
Skills [Acrobatics +17, Deception +18, Diplomacy +18, Knowledge (arcana) +17, Knowledge (planes) +17, Perception +18, Sense Motive +24, Survival +18
Languages Celestial; telepathy 100 ft.
SQ lick, plane shift
Environment Realms Beyond (Wilderlands)
Organization solitary, pair, or pack (3–11)
Treasure standard
Special Abilities
Bay (Su; sonic; Cha)
A moon dog can produce one of the following effects when it howls or barks. A creature that successfully saves against one of these effects is immune to that bay effect, created by that moon dog, for 24 hours.

  • Dismissal: This effect works as per the spell dismissal, except it targets one outsider of their choice.
  • Fear: As per the spell fear, except this fear affects all creatures within 80 feet that the moon dog chooses.

Keen Senses (Ex) Moon dogs can see without impairment through mist and fog.
Lick (Sp; Cha) The lick of a moon dog provides one of the following spell effects to the target: cure light wounds, neutralize poison, or remove disease. Each is usable at will by the moon dog, but can affect a given recipient only once per day.
Lunar Light (Su; Cha) When in dim light, a moon dog can create dappled shadows and pale luminous patterns in a 60-foot radius emanation. This effect causes creatures of the moon dog's choosing to become fascinated (W-DC 19 negates). Creating this lunar light is a full-round action, and the moon dog must concentrate to maintain it. The shadow weave remains centered on the moon dog as it moves. Creatures saving against lunar light cannot be affected again by that moon dog’s lunar light for 24 hours.
Plane Shift (Sp; Cha)A moon dog can enter the Astral Plane, Ethereal Plane, the Wilderlands, or Material Plane as a standard action.

Moon dogs are hounds that live in nomadic packs of the Wilderlands, traveling and hunting planar menaces where they please. Often their hunts will take them to the Astral Plane or the Ethereal Plane, and sometimes to the remote wildernesses of the Material Plane. More often than not, they enter the Material Plane to combat irruptions of evil outsiders plaguing innocent mortals. When they do so, they often ally with powerful celestials, serving amid their forays as scouts and wise council.

Moon dogs can stand erect and wield weapons if desired, but they prefer the speed and mobility of traveling on all fours. Most moon dogs stand approximately 5 feet tall and weigh about 125 pounds.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.