Magical Beast

Magical beasts are similar to animals but can have Intelligence scores higher than 2 (in which case the magical beast knows at least one language, but can’t necessarily speak). Magical beasts usually have supernatural or extraordinary abilities, but are sometimes merely bizarre in appearance or habits. A magical beast has the following features.

  • d10 Hit Die.
  • Base attack bonus equal to total Hit Dice (fast progression).
  • Good Fortitude and Reflex saves.
  • Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. The following are class skills for magical beasts: Acrobatics, Athletics, Perception, Sense Motive, Stealth, and Survival.

Traits: A magical beast possesses the following traits (unless otherwise noted in a creature’s entry).

  • Senses: darkvision
  • Proficiency: natural weapons
  • Camouflage: Within their listed environment, they creatures should gain a +2 to +8 circumstance bonus on their Stealth checks
  • Metabolism: breathe, eat, sleep

Magical Beast
OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.