Maenad

Standing slightly taller than humans, roughly shoulder to shoulder with half-orcs, maenads are physically impressive. Male maenads are usually equal in height, but slightly heavier than females. Maenads have thick, dark hair on their heads, but lack any other hair on their body; instead their skin is covered in flecks of sparkling crystals, giving them a peculiar sparkle. The coloration of these crystals define the look for each individual maenad, ranging from pale white to jet black, and many believe that the coloration is determined by their most powerful emotion. Maenads are naturally graceful and have fine features, possessing an elf-like beauty. They prefer heavier clothing, and wear armor if available, but tend to go barefoot, especially when aboard a ship.

Maenad Racial Characteristics1
Maenad player characters are defined by class levels—they do not possess racial hit dice. As a maenad, you possess the following racial characteristics.

  • +2 Constitution, +2 Wisdom, -2 Intelligence: You are robust and observant, though they are ill-disposed towards scholastic pursuits.
  • Medium: You are a Medium creatures with no penalties or bonuses due to size.
  • Humanoid (Maenad): You are a humanoid with the maenad and psionic subtypes.
  • Normal Speed: You have a base speed of 30 ft.
  • Naturally Psionic: You gain Wild Talent as a bonus feat at 1st level. If you take a level in a psionic class, you instead gain the Psionic Talent feat.
  • Gifted Sailor: You receive a +2 racial bonus on Profession (sailor) and Athletics checks. In addition, they receive a +2 racial bonus on Survival checks made to avoid getting lost or avoid natural hazards while at sea.
  • Stability: You receive a +4 racial bonus to their CMD when resisting bull rush or trip attempts.
  • Sonic Prowess (Ps; sonic; Cha): You add +1 to the DC of saving throws against any spell or power with the sonic descriptor. In addition, you can manifest energy ray as a psi-like ability once per day. A maenad can only deal sonic damage with this ability. Whether or not the save is successful, a creature may only be affected by this ability once per 24 hours.
  • Weapon Familiarity: You are proficient with flails, heavy flails, and pilum, and treat any weapon with the word “maenad” in its name as a martial weapon.
  • Languages: You being play speaking Common and Maenad. Maenads with high Intelligence scores can choose from the following: Aquan, Draconic, Dwarven, and Elven.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.