Besides the Landed humans and the surviving Old Porphyrans from before the Calling there exists a third branch of humanity on Porphyra, the Sikayans, and their subrace, the Kayanoi. The Sikayan race’s cousins across the Haunted Sea came under Elementalist occupation, and managed to retain or regain a degree of civilization in what is today Tuthon, Dunmark, and Hesteria. With the Calling, the Kayanoi won their freedom in areas neither side of the NewGods War cared about, but the Deists are suspicious of Kayanoi. As it stands, missionaries and inquisitors frequently come to Kayanoi lands, but with mixed success.

These industrious people have built a rough-and-tumble civilization with surprisingly civilized cities in a vast frontier. They still speak their ancestral Aklo language, mixed with elemental languages imposed by the victors of Dey Ayun Marek. Tuthoners speak Aklo-Auran, Dunmarkers Aklo-Terran, and Hesterians Aklo-Ignan. Traders and city-folk know Common and in larger cities the Common tongue is the everyday language.

Kayanoi consider faith a deeply private matter. Churches carry few outward signs of what they worship and are open only by invitation. People gather at secret times, and individuals might take parts in rituals honoring gods, devils, demons, protean lords, and Great Old Ones at different times of the year. But deep in their hearts, Kayanoi fear and revere the Great Old Ones with a primal terror, and when their servants are about, only the foolhardy will make a stand to protect an innocent or traveler.

Kayanoi Racial Characteristics
Kayanoi player characters are defined by class levels—they do not possess racial hit dice. All kayanoi player characters possess the following racial characteristics.

  • +2 bonus to any one ability score: Kayanoi are human and gain +2 to any single ability score.
  • Human Blood: Kayanoi are humanoids of the human subtype.
  • Size: Kayanoi are Medium creatures and thus receive no bonuses or penalties due to their size.
  • Base Speed: Kayanoi have a base speed of 30 feet
  • Bonus Feat: Kayanoi select one extra feat at 1st level.
  • Skilled: Kayanoi gain an additional skill rank at first level and one additional rank whenever they gain a level.
  • Inured to Terror: Kayanoi gain a +2 bonus on saving throws against confusion, fear, and madness effects.
  • Linguist: Kayanoi start out speaking Aklo and Common. Kayanoi with high Intelligence scores can learn any languages they want (except Druidic and other secret languages).
OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.