Megafauna, Kaprosuchus

Megafauna, Kaprosuchus (CR 5)
Huge animal
Init 15; Senses low-light vision; Notice 25
AC 19, flat-footed 18
(+1 Dex, +10 natural, –2 size)
HP 59 (7d8+28)
Fort +9, Ref +6, Will +4
Speed 30 ft.
Melee bite +11 (2d6+7), tail slap +5 (2d6+3)
Space 15 ft.; Reach 15 ft.
Special Attacks ramming snout
Str 25, Dex 12, Con 19, Int 1, Wis 14, Cha 2
Base Atk +5; CMB +14; CMD 25 (29 vs. trip)
Feats Improved Initiative, Power Attack, Skill Focus (Perception), Weapon Focus (bite)
Skills Perception +15, Stealth +3
Environment forest
Organization solitary, pair, or colony (3–6)
Treasure none
Special Abilities
Ramming Snout (Ex) When a kaprosuchus charges, it can ram an opponent with the calcified tip of its snout. This attack has the same attack bonus as the kaprosuchus’s bite attack, and it deals an amount of bludgeoning damage equal to the kaprosuchus’s bite damage. If the attack is successful, the kaprosuchus can attempt a trip combat maneuver against the target as a free action.

Despite its close resemblance to other types of crocodilians, the kaprosuchus is a terrestrial predator, not an aquatic one. Squat and powerfully built, these creatures hunt for prey in forests.

The adults can grow up to 20 feet long and weigh as much as 2,500 pounds.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.