Invisibility

Invisibility
Illusion
Level 2 (simple)
Casting Time 1 standard action
Components V, S, M (an eyelash encased in gum arabic)
Range personal or touch
Target you or a creature or object weighing no more than 100 lbs./level
Duration 1 min./level (D)
Saving Throw Will negates (harmless) or Will negates (harmless, object)
Spell Resistance yes (harmless) or yes (harmless, object)

The creature or object touched becomes invisible. If the recipient is a creature carrying gear, that van-ishes, too. Items dropped or put down by an invisible creature become visible; items picked up disap-pear if tucked into the clothing or pouches worn by the creature. Any part of an item that the subject carries but that extends more than 10 feet from it becomes visible.
A stationary invisible creature has a +40 bonus on its Stealth checks. This bonus is reduced to +20 if the creature is moving. The spell ends if the subject attacks any creature. Actions directed at unat-tended objects do not break the spell. Causing harm indirectly is not an attack.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.