Hommelstaub

Hommelstaub (CR 2)1
Winter-kissed atomie oracle 2
Diminutive fey
Init +6; Senses low-light vision; Notice 20
Defense
AC 16, flat-footed 14
(+2 Dex, +4 size)
HP 43 (2d6 + 2d8+24)
Fort +2, Ref +5, Will +9
DR 2/cold iron
Offense
Speed 15 ft., fly 50 ft.
Melee sickle +12 (1d2 plus numbing cold) or wintry touch +12 (1d6+1 cold)
Ranged sling with magic stone +13 (1d6+1 plus numbing cold) or sling +12 (1 plus numbing cold)
Space 1 ft.; Reach 0 ft.
Special Attacks fate pool (5 points), numbing cold (F-DC 12), sneak attack +1d6
Spell-Like Abilities (CL 2nd; caster check +6)
At will—dancing lights, reduce person (F-DC 15)
3/day—invisibility
1/day—shrink item
Spells Known (CL 2nd; caster check +6)
1st (5/day)—endure elements, inflict light wounds (W-DC 15), magic stone, summon monster i
0th (at will)—bleed (W-DC 14), detect magic, guidance, read magic, resistance
Mystery Winter Mystery
Statistics
Str 10, Dex 14, Con 15, Int 15, Wis 16, Cha 18
Base Atk +2; CMB +2; CMD 14
Feats Abundant Revelations, Improved InitiativeB, Weapon Finesse
Skills Acrobatics +8, Deception +10, [Escape Artist +8, Intimidate +9, Knowledge (nature) +9, Perception +10, [Stealth +19, Survival +8, Use Magic Device +9
Languages Abyssal, Common, Giant, Sylvan; animalspeech
SQ oracle curse (lame), revelations (snow sight, wintery touch)
Combat Gear potion of cure moderate wounds, scroll of remove curse, scroll of resist energy (fire), liquid ice (3), thunderstone (2); Other Gear sickle, sling, 64 gp

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.