Holy Water (25 gp; 1 lb.)

Holy Water (splash; 10 ft.): Holy water damages undead creaturess, devils, and demon almost as if it were acid. A flask breaks if thrown against the body of a corporeal creature, but to use it against an incorporeal creature, you must open the flask and pour the holy water out onto the target. Thus, you can douse an incorporeal creature with holy water only if you are adjacent to it. Doing so is a ranged attack that does not provoke attacks of opportunity.

A direct hit by a flask of holy water deals 2d4 points of damage to undead, devils, or demons. Each such creature within 5 feet of the point where the flask hits takes 1 point of damage from the splash.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.