Goblin

Goblin
Goblins are short, ugly humanoids that stand just over 3 feet tall. Their scrawny bodies are topped with oversized and usually hairless heads with massive ears and beady red or occasionally yellow eyes. Goblins’ skin tone varies based on the surrounding environment; common skin tones include green, gray, and blue, though black and even pale white goblins have been sighted. Their voracious appetites are served well by their huge mouths filled with jagged teeth.

Goblin Racial Characteristics
Goblin player characters are defined by class levels—they do not possess racial hit dice. As a goblin, you possess the following racial characteristics.

  • +2 Dexterity, +2 Intelligence, –2 Charisma: You are agile in body and in mind, but your inherent enthusiasm makes other species nervous of them.
  • Goblinoid: You are a humanoid with the goblinoid subtype.
  • Small: You are a Small creature and gain a +1 size bonus to your AC, a +1 size bonus on attack rolls, a –1 penalty to their CMB and CMD, and a +4 size bonus on Stealth checks.
  • Fast: You are fast for their size, and have a base speed of 30 feet.
  • Darkvision: You can see in areas of low-light and darkness without penalty.
  • Dedicated Focus: You gain a +2 racial bonus to caster checks.
  • Illusion Resistance: You gain a +2 racial bonus on saving throws against illusion.
  • Jumper: You are always considered to have a running start when making Acrobatics or Athletics check to jump.
  • Kneecapper: You gain a +4 racial bonus to CMB to trip opponents.
  • Master Tinker: You gain a +1 racial bonus to Disable Device and Knowledge (engineering) checks. You are also considered proficient with any weapon you have personally crafted.
  • Skill Training: You always treat two of the following as class skills: Disable Device, Knowledge (engineering), Ride, or Stealth.
  • Weapon Familiarity: You are proficient with the dogslicer and the horsechopper, and treat any weapon with the word “goblin” in it as martial weapons.
  • Languages: You begin play speaking Common and Goblin. Goblins with high Intelligence scores can choose from the following: Draconic, Dwarven, Gnoll, Gnome, Halfling, Old Porphyran, and Orc.

See Also

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.