Giant Ant

Ant, Giant
A thin, six-legged ant the size of a pony stands at the ready, its mandibles chittering and its stinger dripping with venom.

Giant Ant (CR 2)
Medium vermin
Init +0; Senses darkvision 60 ft., scent; Notice 15
Defense
AC 15, flat-footed 15
(+5 natural)
HP 19 (2d8+10)
Fort +6, Ref +0, Will +1
Immune mind
Offense
Speed 50 ft., climb 20 ft.
Melee bite +3 (1d6+2 plus grab), sting +3 (1d4+2 plus poison)
Statistics
Str 14, Dex 10, Con 17, Int —, Wis 13, Cha 11
Base Atk +1; CMB +3; CMD 13 (21 vs. trip)
Combat Maneuvers +4 grapple
Feats ToughnessB
Skills Athletics +2 (+10 climb), Perception +5, Survival +5; Racial Modifiers +4 Perception, +4 Survival
Ecology
Environment any
Organization solitary, pair, gang (3–6), or hive (7–18 plus 10–100 workers, 2–8 drones, and 1 queen)
Treasure none
Special Abilities
Poison (Ex; Con) Sting—injury; save Fort DC 14; track Strength; frequency 1/round for 4 rounds; effect Healthy—Weakened—Impaired—Staggered; cure 1 save

Giant ants are as industrious as their normal-sized kin. While their nests generally don’t consist of thousands, their greatly increased size more than compensates.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.