Gargoyle (CR 4)
Medium monstrous humanoid
Init 16; Senses darkvision; Notice 15
AC16, flat-footed 14
(+2 Dex, +4 natural)
HP 42 (5d10+15)
Fort +4, Ref +6, Will +4; +2 vs. water spells
DR 10/adamantine; Defensive Abilities stone hide
Speed 40 ft., fly 60 ft.
Melee 2 claws +7 (1d6+2), bite +7 (1d4+2), gore +7 (1d4+2)
Special Attacks breath weapon (30 ft. cone; 5d6 fire; R-DC 15; once/4 rounds)
Str 15, Dex 14, Con 16, Int 6, Wis 11, Cha 7
Base Atk +5; CMB +7; CMD 19
Feats Improved Initiative, Skill Focus (Intimidate, Stealth)
Skills Athletics +10, Intimidate +13, Stealth +13
Languages Common, Terran
Environment ruins, urban
Organization solitary, pair, or wing (3–12)
Treasure standard
Special Abilities
Stone Hide (Su; polymorph) Gargoyles can transform into stone statues or revert to their original form as a full round action. While stone they can continue to perceive the outside world but cannot interact with it. As a statue they gain fast healing 5.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.