Bristling with coarse hairs, this enormous fly's legs twitch just before it launches into the air on buzzing wings.
GIANT FLY (CR 1)
Medium vermin
Init +3; Senses darkvision 60 ft.; Notice 12
Defense
AC 13, flat-footed 10
(+3 Dex)
HP 15 (2d8+6)
Fort +6, Ref +3, Will –2
Immune disease, mind
Offense
Speed 20 ft., climb 20 ft., fly 60 ft.
Melee bite +2 (1d6+1 plus disease)
Statistics
Str 12, Dex 17, Con 16, Int —, Wis 7, Cha 2
Base Atk +1; CMB +2; CMD 15 (21 vs. trip)
Skills Athletics +1, Perception +2; Racial Modifiers +4 Perception
SQ camouflage
Ecology
Environment any
Organization solitary, pair, or swarm (3–12)
Treasure none
Special Abilities
Disease (Ex; Con) Filth Fever: Bite—injury; save Fortitude DC 14; track physical; frequency 1/day; cure 2 consecutive saves.
Much like their tiny cousins, giant flies feed upon carrion. Wholly monstrous, these disgusting creatures have been known to sometimes attack still-living foes, particularly when they are hungry or living creatures disturb their meals. Some species of giant fly bear their larva live, ejecting piles of undulating giant maggots from their engorged abdomens rather than laying eggs in decaying corpses.
Knowledge (Nature)
DC 11: These bristly vermin are found in all warm climates, climbing on all surfaces and flying in search of carrion to eat and lay eggs on.
DC 16: Not surprisingly, giant flies transmit disease through their bite, as they will attack live prey if they are particularly hungry, or surprised.
DC 21: Tropical species of giant fly bear their larva live, sometimes even during combat, bringing giant maggots into the fray.
DC 26: Giant flies, like their smaller brethren, are said to be harbingers of forms of haunting evil, being the totem of a certain infernal lord.