Fire Trap

Fire Trap
Abjuration [fire, trap]
Level 3 (complex)
Casting Time 10 minutes
Components V, S, M (gold dust worth 25 gp)
Range touch
Target object touched
Duration permanent until discharged (D)
Saving Throw Reflex half; see text
Spell Resistance yes

Fire trap creates a fiery explosion when an intruder opens the item that the trap protects. A fire trap spell can ward any object that can be opened and closed.
When casting fire trap, you select a point on the object as the spell’s center. When someone other than you opens the object, a fiery explosion fills the area within a 5-foot radius around the spell’s cen-ter. The flames deal 1d4 points of fire damage + 1 point per caster level (maximum +20). The item pro-tected by the trap is not harmed by this explosion.

A fire-trapped item cannot have a second closure or warding spell placed on it. A knock spell does not bypass a fire trap. An unsuccessful dispel magic spell does not detonate the spell.

You can use the fire-trapped object without discharging it, as can any individual to whom the object was specifically attuned when cast. Attuning a fire-trapped object to an individual usually involves set-ting a password that you can share with friends.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.