Feeblemind

Feeblemind
Enchantment [curse]
Level 5 (complex)
Casting Time 1 standard action
Components V, S, M (a handful of glass spheres)
Range medium (50 ft./level)
Target one creature
Duration instantaneous
Saving Throw Will negates; see text
Spell Resistance yes

Target creature’s Intelligence and Charisma scores each drop to 1. The affected creature is unable to use Intelligence- or Charisma-based skills, cast spells, understand language, or communicate coherent-ly. Still, it knows who its friends are and can follow them and even protect them.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.