False Gold

False Gold
Transmutation
Level 1 (simple)
Casting Time 1 standard action
Components V, S, F (a lump of gold worth 5 gp)
Range touch
Target 1 gold piece/level touched
Duration 10 minutes/level
Saving Throw Fort negates (object, see text)
Spell Resistance yes

You cast this spell on one or more gold pieces, which make those who have them more vulnerable to your magics. A creature with one or more of these gold pieces in its possession must attempt a Will save (at this spell’s save DC) the first time the creature is forced to attempt a saving throw against a spell, spell-like ability, or supernatural ability you create. If the creature fails, it takes a –2 penalty on all saving throws against your magic effects as long as the gold piece is in its possession. Additionally, if it fails a saving throw against a magic ability of yours that is not harmless and has a duration, the duration is doubled for that creature.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.