Snake, Emperor Cobra

Snake, Emperor Cobra (CR 5)
Large animal
Init 16; Senses low-light vision, scent; Notice 22
Defense
AC 18, flat-footed 16
(+2 Dex, +7 natural, –1 size)
HP 51 (6d8+24)
Fort +9, Ref +7, Will +5
Offense
Speed 30 ft., climb 30 ft., swim 30 ft.
Melee bite +10 (2d6+9 plus poison)
Space 10 ft.; Reach 10 ft.
Statistics
Str 22, Dex 15, Con 18, Int 1, Wis 17, Cha 2
Base Atk +4; CMB +11; CMD 23 (can't be tripped)
Feats Improved Initiative, Skill Focus (Stealth), Weapon Focus (bite)
Skills Athletics +6 (+14 climb, swim), Perception +12, Stealth +10
Ecology
Environment marsh
Organization solitary, pair, or nest (3–8)
Treasure none
Special Abilities
Poison (Ex; Con) Bite—injury; save/ Fort DC 17; track Constitution; frequency 1/round for 6 rounds; cure 2 consecutive saves.

Infamous among travelers for its deadly poisonous bite, the emperor cobra is a foul-tempered snake typically encountered in bogs. The snake's scales are generally a dark green, with a pale green or even ivory underbelly. Its eyes are bright red and lack the distinctive serpentine slit most snake eyes possess. Emperor cobras are often trained to serve as guardians in temples. They are 16 feet long and weigh 200 pounds.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.