Illusion [elf, mind]
Level 5 (exotic)
Casting Time 1 round
Components V, S
Range unlimited
Target you
Duration see text
Saving Throw none
Spell Resistance no

You send a message to others that are capable of dreaming in the form of a dream. At the beginning of the spell, you must name the recipient or identify them by some title that leaves no doubt as to identity. The messenger then enters a trance, appears in the intended recipient’s dream, and delivers the message. The message can be of any length, and the recipient remembers it perfectly upon waking. The communication is one-way. The recipient cannot ask questions or offer information, nor can the messenger gain any information by observing the dreams of the recipient. Once the message is delivered, your mind returns instantly to its body. The duration of the spell is the time required for you to enter the recipient’s dream and deliver the message.

If the recipient is awake when the spell begins, you can choose to wake up (ending the spell) or re-main in the trance. You can remain in the trance until the recipient goes to sleep, then enter the recipient’s dream and deliver the message as normal. If you are disturbed during the trance you wake up, ending the spell.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.