Dragon
A dragon is ancient magical creature, usually winged, with magical or unusual abilities. Many dragons are reptilian. A dragon has the following features.
- d12 Hit Die
- Base attack bonus equal to total Hit Dice
- All good saves
- Skill points: 6 + Int modifier (minimum 2) per Hit Die. Due to their varied nature, dragons may consider all skills to be class skills.
Traits: A dragon possesses the following traits (unless otherwise noted in a creature’s entry).
- Senses: darkvision
- Immune: paralysis, sleep
- Proficiencies: weapons (natural)
- Metabolism: breathe, eat, sleep
Dragon
- CR 1/2
- CR 1
- CR 2
- CR 3
- CR 4
- CR 5
- CR 6
- CR 7
- CR 8
- CR 9
- CR 10
- CR 11
- CR 12
- CR 13
- CR 14
- CR 15
- CR 16
- CR 17
- CR 18
- CR 19
- CR 20
- CR 21
- CR 22
- CR 23
- CR 24
- CR 25
Knowledge (Arcana)
DC 10: Dragons are powerful reptilian creatures, ancient and intelligent; there are many types.
DC 15: True dragons fly, and their basic attacks are: a savage bite, claws, slamming wings, a tail slap, landing on foes to crush them, and a devastating breath weapon.
DC 20: The particular immunities, resistances, and breath weapon depend on the type of dragon, further determined by its favored habitat.
DC 25: Dragons grow in power as they grow older, gaining abilities, spell power, size, and best of all—their dragon horde!