Doomsayer

Doomsayer (CR 1; Combat)
Init 12; AC 11, flat-footed 10; HP 7; Saves +1; Melee sickle +0 (1d6); Ranged dart +0 (1d4); Spells (CL 1st; caster check +5) burning hands (R-DC 13), obscuring mist, rally; Feats Combat Casting; Skills any +0; Equipment scrolls of cause fear (4), command (4), cure light wounds (4), sleep (4); Other Gear leather armor, sickle, darts (4)

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.