Distant Sense

Distant Sense
Divination (scrying)
Level 3 (simple)
Casting Time 1 round
Components V, S, F (a small horn or a glass eye)
Range long (100 ft./level)
Effect magical sensor
Duration 1 min./level (D)
Saving Throw none
Spell Resistance no

Distant sense creates an invisible magical sensor at a specific location that enables you to hear and see almost as if you were there. You don’t need line of sight or line of effect, but the locale must be known – a place familiar to you, or an obvious one. Once you have selected the locale, the sensor doesn’t move, but you can rotate it in all directions to view the area as desired. Unlike other scrying spells, this spell does not allow magically or supernaturally enhanced senses to work through it. If the chosen locale is magically dark, you see nothing. If it is naturally pitch black, you can see in a 10-foot radius around the center of the spell’s effect.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.