Dire Wolf

Wolf, Dire (CR 3)
Large animal
Init 12; Senses low-light vision, scent; Notice 20
Defense
AC 14, flat-footed 12
(+2 Dex, +3 natural, –1 size)
HP 37 (5d8+15)
Fort +7, Ref +6, Will +2
Offense
Speed 50 ft.
Melee bite +7 (1d8+6 plus trip)
Space 10 ft.; Reach 5 ft.
Statistics
Str 19, Dex 15, Con 17, Int 2, Wis 12, Cha 10
Base Atk +3; CMB +8; CMD 20
Combat Maneuvers +4 trip
Feats Run, Skill Focus (Perception), Weapon Focus (bite)
Skills Perception +12, Stealth +6
Ecology
Environment forest
Organization solitary, pair, or pack (3–8)
Treasure none

An enormous version of a normal wolf, dire wolves represent the wolf in its most primal form. These creatures follow the same basic behaviors of regular wolves, but are much more aggressive. Dire wolves often serve giants as hunting companions and vicious guard animals. Some ferocious humanoids and woodsmen use trained dire wolves as mounts. Darker than normal wolves, dire wolves' coats tend toward blacks and deep mottled grays. An adult dire wolf is typically about 9 feet long and weighs roughly 800 pounds.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.