Dire Rat

Rat, Dire (CR 1/3)
Small animal
Init 13; Senses low-light vision, scent; Notice 14
Defense
AC 14, flat-footed 11
(+3 Dex, +1 size)
HP 5 (1d8+1)
Fort +3, Ref +5, Will +1
Offense
Speed 40 ft., climb 20 ft., swim 20 ft.
Melee bite +1 (1d4 plus disease)
Special Attacks disease
Statistics
Str 10, Dex 17, Con 13, Int 2, Wis 13, Cha 4
Base Atk +0; CMB –1; CMD 12 (16 vs. trip)
Feats Skill Focus (Perception)
Skills Athletics +4, Perception +4, Stealth +11
Ecology
Environment urban
Organization solitary or pack (2–20)
Treasure none
Special Abilities
Disease (Ex; Con) Filth fever: Bite—injury; save Fort DC 11; track physical; frequency 1/day; cure 2 consecutive saves.

Dire rats grow up to 2 feet long and weigh up to 25 pounds. They are common menaces in dungeons and city sewers alike.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.