Dire, Dire Ram

Dire Ram (CR 3)
Large animal
Init 16; Senses low-light vision; Notice 24
Defense
AC 20, flat-footed 18
(+2 Dex, +9 natural, –1 size)
HP 69 (6d8+42)
Fort +10, Ref +7, Will +4
Defensive Abilities ferocity
Offense
Speed 50 ft.
Melee gore +8 (1d8+7)
Space 10 ft.; Reach 5 ft.
Statistics
Str 20, Dex 15, Con 20, Int 1, Wis 15, Cha 8
Base Atk +4; CMB +10; CMD 22 (26 vs. trip)
Feats Improved Initiative, Skill Focus (Perception), Toughness
Skills Athletics +14, Perception +14
Ecology
Environment hills, mountains, plains
Organization solitary
Treasure none

Dire rams are larger, meaner cousins of normal rams. They can grow to a length of 10 feet and weigh as much as 1,000 pounds.

Dire rams are the majestic lords of their domain, and tolerate not incursion by predators.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.