Defensive Shock

Defensive Shock
Evocation [air, electricity]
Level 2 (complex)
Casting Time 1 standard action
Components V, S, M (a hollow metal sphere)
Range personal
Target you
Duration 1 minute/level or until discharged

Electrical energy floods your body, shocking the next creature that touches you. Any creature striking you with its body or a handheld weapon takes 1d6 points of electricity damage per two caster levels (maximum 6d6). Each time the spell discharges, the number of damage dice it deals is halved (rounded down); when the spell's damage dice reach 0, the spell ends.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.