Death Domain

Death Domain
Faith: Kurofu; Nemyth Vaar, Rajuk Amon-Gore, Shade
Code of Conduct: You must not stabilize a fallen foe or ally. You may treat the injured but not save the dying.
Granted Powers: You can cause the living to bleed at a touch, and find comfort in the presence of the dead.

  • Bleeding Touch (Sp): As a caster check, you can cause a living creature to take 1d6 points of damage per round. This effect persists for a number of rounds equal to 1/2 your cleric level (minimum 1) or until stopped with a DC 15 Heal check or any spell or effect that heals damage. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
  • Death’s Embrace (Ex): At 8th level, you heal damage instead of taking damage from channeled negative energy. If the channeled negative energy targets undead, you heal hit points just like undead in the area.

Domain Spells: 1st—ray of enfeeblement, 2nd—death knell, 3rd—vampiric touch, 4th—death ward, 5th—slay living, 6th—circle of death, 7th—destruction, 8th—frightful aspect, 9th—wail of the banshee

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.