Craft Points

These crafting rules are designed specifically for Porphyra campaigns that don’t offer a lot of “downtime” to the PCs because frankly they should be out making the world a better place. It unifies the rules for crafting items and creating magic items, while also replicating a character’s ability to come up with just the thing he needs for a specific task in the nick of time. It glosses over the realities of such work-tool kits, alchemical reagents, laboratories, long hours of toil, and the like—to keep the game moving along at an exciting pace. After all, fighting giants, demons, and dragons is generally a lot more fun than waiting for Verazial to finish crafting a new suit of magic armor.

To craft an item a character with the appropriate item creation feat (such as Craft Masterwork Armor, Brew Potion, or Craft Staff; see below) can pay one-tenth the item’s market price in craft points (minimum 1 point; round up) and also pay material costs equal to one-half the item’s market price. Once the character declares that he is spending these craft points and gold pieces, the item is automatically completed one day later (typically the next morning).

Though this makes it appear as if the item was created “instantly,” the assumption is that the character has actually been working on it for a while, but only now got around to finishing it. For instance, Verazial might have been tinkering with Billie’s breastplate for some time, but only now has finished improving its enhancement bonus. The system simply assumes that characters are always working on various projects in their spare time, whether between forays into the dungeon, while on the road, or even while gathered around the campfire after battling mites in the Purple Mountain. Thus, when the time comes, they simply spend the requisite gold and craft points, and the item is “finished” one day later.

To spend craft points toward the creation of an alchemical, masterwork, or magic item, you must have the requisite Craft feat (such as Craft Masterwork Armor for creating a masterwork chain shirt) or assist someone who does (see Assisting, below). Crafting nonmasterwork armor and weapons or simple items—tools, chests, saddles, and the like—doesn’t require a Craft feat and is left to NPCs in your campaign to furnish such items. Anyone who helps with the creation of such an item can contribute craft points at the normal rate.

You can reduce the amount of craft points required by increasing the amount of time you spend working on the item. For magic items, each 8-hour day spent working on the item reduces the craft point cost by 100.

Example One
A masterwork suit of full plate armor has a market price of 1,650 gp. A character would pay one-half of this price and spend 330 craft points to complete it one day later.

Example Two
A +2 longsword has a market price of 8,000 gp (not including the material cost of the masterwork longsword itself). Assuming you had the Craft Magic Arms and Armor feat (and didn’t have to make the masterwork longsword from scratch), you could spend 4,000 gp and 800 craft points to finish it “instantly”. If you wanted, you could save 200 craft points by spending two 8-hour days working on the item.

In addition to the primary crafter who must have the appropriate Craft feat up to three assistants can contribute craft points to the creation of the item.

Assistants who have the appropriate Craft feat contribute craft points at full normal value. For untrained assistants (those who don’t have the appropriate Craft feat), each craft point contributed counts as 1/2 point of assistance. The primary creator must contribute at least half of the craft points required to create an item.

It doesn’t matter who contributes the gold piece cost that goes toward creating the item. Only the primary creator can contribute experience points toward the creation of a magic item.

For example, Billy has 1,000 gp and a masterwork breastplate, and wants to help Verazial imbue the sword with a +1 enhancement bonus (turning it into a +1 breastplate). This task would normally cost 100 craft points. Verazial must supply at least half of this, or 50 craft points. Billie doesn’t have Craft Magic Arms and Armor or Master Craftsman, so he must spend twice as many craft points to achieve the same contribution. Assuming he’s the only assistant, he could contribute up to half the effort required to achieve the goal (100 craft points). Since his craft points only count for half value, he has to spend 100 craft points to contribute 50 points worth of value. When those 100 points are added to Verazial’s contribution, the gold pieces spent on materials, and the masterwork breastplate, the process is completed the next morning.

Gaining Craft Points
A 1st-level character has 100 craft points. With each class level gained, he gains a number of craft points equal to his new level × 100. A 2nd-level character can have as many as 300 craft points, and so forth, all the way up to a 20th-level character, who would have a total of 21,000 craft points (assuming he never spent any).

Creatures with Intelligence of 3 or higher have craft points as a character whose level equals their total Hit Dice. A night nag (8 HD), for instance, has the craft points of an 8th-level character. If that night nag gained a class level, it would gain an additional 900 craft points. Of course, not all creatures can use their craft points—despite being at least reasonably intelligent, a griffon or pegasus is unlikely to be in a position to craft an item or assist another character in crafting an item. The game master must use his best judgment when determining whether a creature can use its craft points.

Creatures with Intelligence of 2 or lower (or without an Intelligence score) never gain craft points.

Table: Craft Points Gained By Level Character
Level Craft Points Gained Total Craft Points1
1st 100 100
2nd 200 300
3rd 300 600
4th 400 1,000
5th 500 1,500
6th 600 2,100
7th 700 2,800
8th 800 3,600
9th 900 4,500
10th 1,000 5,500
11th 1,100 6,600
12th 1,200 7,800
13th 1,300 9,100
14th 1,400 10,500
15th 1,500 12,000
16th 1,600 13,600
17th 1,700 15,300
18th 1,800 17,100
19th 1,900 19,000
20th 2,000 21,000

1 Subtract any craft points already spent from this total, and add any craft points gained from feats.

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