Clear Mind

Clear Mind (Ex): When you fail a Will saving throw, you can attempt another Will saving throw at the end of your next turn (using the original DC). If the second saving throw is successful, you are treated as if you succeeded at the first saving throw, negating or reducing the effect as determined by the spell or effect. You must be at least 8th level to select this rage power.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.