Chivalry Domain

Chivalry Domain
Faith: Lyvalia, The Chained Queen, Toma Thule
Code of Conduct: You may not attack a withdrawing or fleeing foe, and may not possess more possessions than your character wealth level indicates.
Granted Powers: You display a chivalric code of behaviour which inspires those around you to great deeds.

  • Bound to the Code (Su): With a touch, you can remind a creature of its duties and responsibilities, granting it a new saving throw against each enchantment effect that currently affects it. If the saving throw is successful, the enchantment effect is ended. This power only affects effects that allow a save. If you fail a save against such an effect, you can use this ability as an immediate action to grant yourself an additional save. Once the target (either you or a touched creature) has made one additional save per effect, this ability has no further effect on that particular enchantment effect. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
  • Aura of the Champion (Su): At 8th level, you can emit a 30-foot aura of heroism for a number of rounds per day equal to your cleric level. Using this ability is a swift action. Allies in the area are treated as if they were under the effects of the heroism spell. These rounds do not need to be consecutive.

Domain Spells: 1st—magic weapon, 2nd—shield other, 3rd—magic vestment, 4th—greater magic weapon, 5th—righteous might, 6th—lover’s service, 7th—loyal support, 8th—refuge, 9th—overwhelming presence.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.